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MagicWorldwideReported· 1 srcBriefCommunityOct 31, 2026 · 2 min read

Magic: The Gathering Commander: Ms. Bumbleflower Bant Group Hug Deck, Low Bracket 3

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Magic: The Gathering Commander: Ms. Bumbleflower Bant Group Hug Deck, Low Bracket 3
© Wizards of the Coast

According to Draftsim, a fan-built Magic: The Gathering Commander list is giving Ms. Bumbleflower from Bloomburrow a Bant (white-green-blue) home built around group hug effects and card draw. The site describes it as a low Bracket 3 deck, aimed at pods that enjoy sharing resources but still want a way to finish the game.

The list reportedly includes no Game Changer cards, no infinite combos and only minimal upgrades. Draftsim says it straddles Bracket 2 or 3 and is not meant to be competitive.

Ms. Bumbleflower Commander decklist: card counts

Draftsim's list breaks down as follows:

  • 1 commander, Ms. Bumbleflower
  • 32 creatures
  • 13 instants
  • 4 sorceries
  • 11 enchantments
  • 1 artifact, Wedding Ring
  • 38 lands

The commander is described as an innkeeper in Three Tree City, known for a never-ending stew. In game terms, the card turns spell casting into pumps, group hug and card draw.

Key creatures, spells and lands

Creatures named in the list include Birds of Paradise, Noble Hierarch, Esper Sentinel, Gluntch, the Bestower, Kwain, Itinerant Meddler, Faerie Mastermind, Selvala, Explorer Returned, Glen Elendra Archmage and The Council of Four.

For instants, the list names Path to Exile, Swords to Plowshares, Swan Song, Cyclonic Rift, Heroic Intervention, Teferi's Protection and Arcane Denial. The sorceries are Winds of Abandon, Bridgeworks Battle, Excavation Technique and Damning Verdict.

Listed enchantments are Smothering Tithe, Ghostly Prison, Propaganda, Rites of Flourishing, Exploration, Wild Growth, Innkeeper's Talent and Court of Garenbrig.

The mana base names Command Tower, City of Brass, Mana Confluence, Field of the Dead, Boseiju, Who Endures, Tropical Island, Tundra, Breeding Pool, Hallowed Fountain and Temple Garden, along with basic Forest, Island and Plains.

How the deck wins and protects itself

When games drag on and everyone is drawing heavily, Draftsim points to Triskaidekaphile and Twenty-Toed Toad as the ways to close things out.

For opponents' draw triggers, the article highlights Faerie Mastermind, Scrawling Crawler and Tataru Taru. It also names Chasm Skulker, Faeburrow Elder, Shang-Chi and the Ten Rings, Body of Knowledge and Nadir Kraken.

Other categories the article covers:

  • Planeswalkers: Tamiyo, Field Researcher and Teferi, Temporal Pilgrim
  • Protection and control: Heroic Intervention, Perch Protection, Long River's Pull, Wear Down (gift mechanic), Spore Frog and Promise of Loyalty
  • Draw incentives: Tempt with Bunnies and Wedding Ring, with Wizard Class, Gleaming Splendor and Jolrael, Mwonvuli Recluse as payoffs
  • Ramp: Birds of Paradise, Kami of Whispered Hopes, Sol Ring, Fellwar Stone, Farseek and Nature's Lore

TCGKing's take: the combination of generous draw effects and a stack of counterspells and protection suggests a deck that wants to survive long enough to reach its win conditions, which fits a table that prefers friendly games.

What is still unknown

  • Whether any official precon or product is tied to this list is not stated.
  • The deck's total price is not given.
  • Sideboard or upgrade suggestions are not given.

TCGKing updates this article as soon as Wizards of the Coast announces these details. Follow all Magic news or get it in our newsletter.

For more Commander coverage, see TCGKing's report on the Star Trek Commander decks due Nov. 13.

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